Kategorie: Call of Duty Black Ops Call of Duty Black Ops


Autor: -=WPC=-Gunman Verfasst am 13. 01. 2011
COD:Black Ops - Details zum nächsten Patch !

Wie bereits berichtet, befindet sich der nächste Patch für Call of Duty: Black Ops schon im Test. Weitere Details zu den kommenden Veränderungen, bis auf die Behebung eines Sound Problems, gab es keine . Das ändert sich jedoch jetzt: gestern veröffentlichte Treyarch's Community Manager Josh "JD_2020" Olin eine Liste, prall gefüllt mit Problemen und Features, an denen aktuell von Treyarchs PC-Team gearbeitet wird:


Zitat:
IN PROGRESS
(Last Updated 1/12/11)

* MP Audio stuttering on certain systems.
* Playercards sometimes not showing properly.
* Added three Private Match Server Settings: Team Change, Team-Up Period, and Keep Balanced Teams.
* Added Alternate Color Scheme for accessibility: Settings / Multiplayer / Player Name Indicator.
* Changed Team-Up Period countdown interval to 10 seconds.
* Combat Training sessions are no longer counted in Server Browser Unranked tab.
* Friends on your team will now show as blue on your minimap.
* Prevention of various exploits.
* Objective markers localized for all languages.
* SP Audio stuttering on certain systems.
* Addition of new contracts.
* Addition of the âDolly Camâ editing mode in Theater.
* If a player cancels an invite to a Wager Match, then attempts to join another server, they will join the server from the declined invite.
* Issue where the incorrect perks would appear when spectating another player under certain conditions.
* Addition of round start explosive delay to China Lake grenade launcher to give it the same âspawn toobâ protection as other explosives.
* Ensure reticle purchases are reset on prestige in all circumstances.
* Contracts should reset on prestige.
* Prevention of Valkyrie rocket exploding upon release under rare conditions.
* Prevention of Gunship and Chopper Gunner failing to give player full control under rare conditions.
* Prevention of an issue where a player will get teleported outside the map boundaries under very specific conditions.
* Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
* Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors equipped will now always be ensured one-shot kill headshots.
* Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.
* Additional minor reductions in knife lunge.



Na dann schauen wir mal was davon nachher WIRKLICH im Patch erscheint.......

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